Hometopia
Unity PC
Overview
Sandbox home-building game where players design, paint, and customise houses with shared creations.
Role
Lead Programmer — Dec 2023 – Feb 2025 (Remote)
Key Contributions
- Memory overhaul: ~60% lower peak RAM; eliminated memory-related crashes in production.
- Multiplayer re-architecture: Unity Netcode + Steamworks with a deterministic command framework and robust Undo/Redo.
- Save/Load: compact, network-safe serialization designed for Steam Workshop compatibility.
- Editor tooling: custom Unity tools that reduced item setup time for designers/artists by >50%.
- Features shipped: new building, painting, and customisation mechanics in collaboration with design, art, and engineering.
- DevOps: standardised Plastic SCM branching/merging; integrated Unity Cloud Build for automated, on-demand builds and reliable daily versions.
Tech
Unity, C#, Netcode for GameObjects, Steamworks, Addressables, Plastic SCM, Unity Cloud Build
Notes
From prototype to Early Access, guided the team through tough milestones, unblocking contributors and keeping quality + delivery predictable.