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Blugart

Hometopia

Unity PC

Overview

Sandbox home-building game where players design, paint, and customise houses with shared creations.

Role

Lead Programmer — Dec 2023 – Feb 2025 (Remote)

Key Contributions

  • Memory overhaul: ~60% lower peak RAM; eliminated memory-related crashes in production.
  • Multiplayer re-architecture: Unity Netcode + Steamworks with a deterministic command framework and robust Undo/Redo.
  • Save/Load: compact, network-safe serialization designed for Steam Workshop compatibility.
  • Editor tooling: custom Unity tools that reduced item setup time for designers/artists by >50%.
  • Features shipped: new building, painting, and customisation mechanics in collaboration with design, art, and engineering.
  • DevOps: standardised Plastic SCM branching/merging; integrated Unity Cloud Build for automated, on-demand builds and reliable daily versions.

Tech

Unity, C#, Netcode for GameObjects, Steamworks, Addressables, Plastic SCM, Unity Cloud Build

Notes

From prototype to Early Access, guided the team through tough milestones, unblocking contributors and keeping quality + delivery predictable.