Services
I help teams ship better games: gameplay programming, tooling, and performance/stability work.
Bug Fixing Burst
Stabilise your build quickly before a milestone or release.
Typical
€600–€1,800 /project
1-3 days
How I work
- Triage: Prioritise issues by severity
- Reproduce: Create reliable repro steps and narrow root causes.
- Fix + Verify: Implement targeted fixes; verify on real builds.
- Handoff: Notes
Release prepProduction firesQA backlogs
Typical deliverables
- Prioritised bug list with status
- Fixes with notes and diffs
- Repro steps or tests where practical
- Changelog ready for players/internal
Selected results
- Hometopia — Sandbox home-building game. Led core creation mechanics, multiplayer, save tech, and memory optimisation.
- Fleet Commander: Pacific — Grand-strategy naval sim. Added core simulation systems, stabilised multiplayer & AI, and shipped designer tooling.
Prototype Creation
Prove a mechanic fast with clean, extensible code.
Typical
€2,500–€6,000 /project
1-2 weeks
How I work
- Define: Align on constraints
- Build: Iterate rapidly on the core loop and UX.
- Polish: Tighten game feel
- Handoff: Clear code
Greenlight pitchesPublisher demosGame jams
Typical deliverables
- Playable prototype project
- Short tech/design notes
- Backlog with next steps
- Video capture for stakeholders
Selected results
- HPL: Nyarlathotep Rising — Narrative-focused project. Built narrative-authoring and gameplay-scripting tools; extended core systems.
- Epic Chef — Narrative-driven cooking adventure. Contributed gameplay systems and features in Unity and C#.
Performance & Stability Pass
Profile, diagnose, and remove bottlenecks for smoother play.
Typical
€2,000–€5,000 /project
1-2 weeks
How I work
- Assess: Gather traces
- Target: Identify top issues and agree on a plan.
- Improve: Implement fixes; re-profile to confirm gains.
- Document: Before/after metrics and maintenance tips.
Frame dropsMemory pressureNetwork correctness
Typical deliverables
- Profile captures and findings
- Implemented fixes with diffs
- Before/after metrics snapshot
- Follow-up checklist for the team
Selected results
- Hometopia — Sandbox home-building game. Led core creation mechanics, multiplayer, save tech, and memory optimisation.
- Fleet Commander: Pacific — Grand-strategy naval sim. Added core simulation systems, stabilised multiplayer & AI, and shipped designer tooling.
Tools & Pipelines
Editor tools and lightweight automation to unblock your team.
Typical
€1,500–€4,000 /project
3-10 days
How I work
- Map: Understand current workflow friction and target outcomes.
- Design: Propose the simplest tool that solves the pain.
- Build: Implement and iterate with real users on the team.
- Adopt: Docs
Designer workflowsAsset importersBuild scripts
Typical deliverables
- Tool source + examples
- Usage docs / short video
- Adoption checklist
Selected results
- Hometopia — Sandbox home-building game. Led core creation mechanics, multiplayer, save tech, and memory optimisation.
- HPL: Nyarlathotep Rising — Narrative-focused project. Built narrative-authoring and gameplay-scripting tools; extended core systems.
Engagement Models
- Fixed-scope package — clear deliverables and price range up front; ideal for prototypes and perf passes.
- Weekly focus — dedicated time for a sprint on your highest-impact items.
- Day rate — fast, targeted collaborations for spikes and bug bursts.
- Advisory/consulting — async or live reviews, architecture, and planning support.
Pricing depends on scope and urgency. Ranges above are indicative; we’ll confirm after a quick call.
Packages
Stability Burst
Bug triage + targeted fixes before milestones.
€600–€1,800 / project
Prototype Sprint
Playable core loop with notes and next steps.
€2,500–€6,000 / project
Perf Pass
Profile, fix, and verify smoother play.
€2,000–€5,000 / project
How We'll Start
- Quick call to align on goals and constraints.
- Lightweight proposal with scope, timeline, and price range.
- Kickoff and first milestone check-in within 24-48h.
Get in touch
Ready to talk about your project or have questions about a package?